Game Devigner

Strike Eagle – Opening Choices

by Paolo on Mar.03, 2009, under Experiments, Programming

Strike Eagle v 0.4 Menu

Strike Eagle v 0.4 Menu

It took a surprising amount of time to get the buttons correct. Apparently, to properly create an instance of an object in ActionScript 3.0, you need to have the first frame of that object to have the correct instance name. You can’t have a single frame be an instanced object and the other frames not if the object is animated.

In either case, the menu is complete and cycles back in smoothly. Next up is the stubs for the Credits and Leaderboard which will involve making the background look like it is turning. And after that the Briefing.

Check it out!

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