Strike Eagle – A Brief Briefing
by Paolo on Mar.08, 2009, under Experiments, Programming
It’s a tad cliche, but it works for a simple “shoot ‘em up” game. The briefing will be made longer at a later date. I’m going to add information about the controls of the game once they are set and have the 3D models display how it works. I’ve also added a bunch of interface sound effects as well.
Next – the actual gameplay. Then I’ll come back and revisit the briefing.
