Game Devigner

Versus Outsourcing – Part III

by Paolo on May.21, 2009, under Meanderings

Software Engineering Explained (click for full size)

Software Engineering Explained (click for full size)

An old picture that is passed around by Software Engineers, but is worth repeating.

:,
5 comments for this entry:
  1. Michael J Williams

    Hehe, I love this picture.

  2. Paolo

    Thanks Michael!

    By the way, I love what you did on your blog, turning your Avoider Game into a Shooter. That caught me by surprise!

    Plus, I have to post about the pixel-perfect collision detection routine you have on your blog. Now that I understand Bitmap and BitmapData, that makes it even more incredible how it works.

  3. Michael J Williams

    Cheers :)

    Yeah that pixel perfect code is very smart. It’s not actually mine — here’s the link to the original: http://troygilbert.com/2007/06/25/pixel-perfect-collision-detection-in-actionscript3/

  4. Snurre

    Great picture :D Amazing I must say.

  5. Paolo

    Thanks Snurre. It is very much my experience as a consultant and as a commercial product developer.

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