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	<title>Comments on: Social Viruses</title>
	<atom:link href="http://www.gamedevigner.com/2009/10/05/social-viruses/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamedevigner.com/2009/10/05/social-viruses/</link>
	<description>Developer / Designer / Diviner</description>
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		<title>By: Paolo</title>
		<link>http://www.gamedevigner.com/2009/10/05/social-viruses/comment-page-1/#comment-2081</link>
		<dc:creator>Paolo</dc:creator>
		<pubDate>Tue, 19 Jan 2010 21:58:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamedevigner.com/?p=635#comment-2081</guid>
		<description>Hi there.  So far, it&#039;s all me on this blog. :)</description>
		<content:encoded><![CDATA[<p>Hi there.  So far, it&#8217;s all me on this blog. <img src='http://www.gamedevigner.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Dot Rogacki</title>
		<link>http://www.gamedevigner.com/2009/10/05/social-viruses/comment-page-1/#comment-2080</link>
		<dc:creator>Dot Rogacki</dc:creator>
		<pubDate>Tue, 19 Jan 2010 21:28:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamedevigner.com/?p=635#comment-2080</guid>
		<description>Hey I was just wondering do you do all the writing yourself or do you have guest writers. I&#039;m enjoying your blog. Thanks.</description>
		<content:encoded><![CDATA[<p>Hey I was just wondering do you do all the writing yourself or do you have guest writers. I&#8217;m enjoying your blog. Thanks.</p>
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		<title>By: Porter</title>
		<link>http://www.gamedevigner.com/2009/10/05/social-viruses/comment-page-1/#comment-1458</link>
		<dc:creator>Porter</dc:creator>
		<pubDate>Fri, 09 Oct 2009 05:19:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamedevigner.com/?p=635#comment-1458</guid>
		<description>I have to agree that it&#039;s sad that all the top games are partly successful by feeding off of human nature and it&#039;s weakness&#039;s, I would much rather see great games be on top that are just truly great games. That aside, very interesting read, nice article.</description>
		<content:encoded><![CDATA[<p>I have to agree that it&#8217;s sad that all the top games are partly successful by feeding off of human nature and it&#8217;s weakness&#8217;s, I would much rather see great games be on top that are just truly great games. That aside, very interesting read, nice article.</p>
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		<title>By: Paolo</title>
		<link>http://www.gamedevigner.com/2009/10/05/social-viruses/comment-page-1/#comment-1439</link>
		<dc:creator>Paolo</dc:creator>
		<pubDate>Tue, 06 Oct 2009 00:09:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamedevigner.com/?p=635#comment-1439</guid>
		<description>Hi there!  Long time no see!

I would never say that I beat Danc to anything. :)

I will write more about the break down of now Social Networks work in a future post.  But suffice to say that the Wikipedia article actually does a great job of that.  I will start applying it to Social Networks and how the Internet works.

But I have an even better post that I will forward to Danc, actually.  I think this may even surprise him.</description>
		<content:encoded><![CDATA[<p>Hi there!  Long time no see!</p>
<p>I would never say that I beat Danc to anything. <img src='http://www.gamedevigner.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I will write more about the break down of now Social Networks work in a future post.  But suffice to say that the Wikipedia article actually does a great job of that.  I will start applying it to Social Networks and how the Internet works.</p>
<p>But I have an even better post that I will forward to Danc, actually.  I think this may even surprise him.</p>
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		<title>By: axcho</title>
		<link>http://www.gamedevigner.com/2009/10/05/social-viruses/comment-page-1/#comment-1436</link>
		<dc:creator>axcho</dc:creator>
		<pubDate>Mon, 05 Oct 2009 18:41:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamedevigner.com/?p=635#comment-1436</guid>
		<description>Ha, looks like you beat Danc to posting Part 3 of his Flash Love Letter! ;)

Useful post, though I would have liked to see more elaboration on how Connectors, Mavens, and Salesmen apply to the viral distribution of Facebook games.

It&#039;s too bad that the sticky games are the ones that are the most life-drainingly addictive, that play on obsessive-compulsive behavior. I wonder if it would be possible to succeed while still giving the player the freedom to choose to play for reasons that will enhance their lives somehow...</description>
		<content:encoded><![CDATA[<p>Ha, looks like you beat Danc to posting Part 3 of his Flash Love Letter! <img src='http://www.gamedevigner.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Useful post, though I would have liked to see more elaboration on how Connectors, Mavens, and Salesmen apply to the viral distribution of Facebook games.</p>
<p>It&#8217;s too bad that the sticky games are the ones that are the most life-drainingly addictive, that play on obsessive-compulsive behavior. I wonder if it would be possible to succeed while still giving the player the freedom to choose to play for reasons that will enhance their lives somehow&#8230;</p>
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