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How I’m Saving Healthcare

by Paolo on Mar.12, 2010, under News

I admit that I’m pretty burnt out after these three long years of pushing through some hellish deadlines.  So I’m more than reveling seeing the fruit of my labor in these GE Healthcare ads. I especially love seeing my Silverlight mapping components (and game-like 3D transforms) put on prominent display as well as the results of my data mining being used to help hospitals.

I still want to do more.

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The New Decade

by Paolo on Jan.04, 2010, under Faith, Meanderings, News

Ten years ago, I was just getting out of college and barely dragging myself over the finish line.  At the time, my academic record, personal life and spiritual life was in pieces.  Had it not been for the understanding, encouragement and kindness of my instructors, I would not have passed.

It was from this standpoint that I entered my professional career: with no confidence in my own abilities because I had thought that my merits were not deserved.  It has only been over the last few months that I realize how I have spent the last decade trying to prove to them and to myself that I deserved their trust.

I have been blessed with many good jobs, many good managers and coworkers, and with many opportunities for growth – professionally, personally and above all, spiritually.  Even the times when I had difficult management situations and difficult times, I now see them as opportunities to exercise patience and long-suffering.  But ultimately, I see those times as challenges meant to test my personal integrity – to say the things that no one else would say and to do the hard things that needed to be done.

Above all, I see that my marriage has been the greatest blessing for my own growth.  My marriage and my family has not only blessed me with many earthly joys and a place of spiritual healing, but also given me the most focus and inspiration in becoming the person I have always wanted to be.

Coming into 2009 was incredibly hectic.  I was working late nights and long weekends.  I had gained 25 pounds in about 4 months from all the high-stress development we were doing that was fed on soda and takeout food.  I was glad for my parents being there to celebrate Christmas and New Years, because otherwise, it would have been lonely for my wife and kids since I was rarely at home and working the holidays.  And even then, the end was still not in sight in 2009.

My team vented frustrations in many ways to keep our morale up and to prevent inertia.  One of the ways I vented my frustration was in driving my energy into developing my first published Flash Game, “Strike Eagle.”  The inspiration of my sons and my wife, the confidence I had gained over the decade, as well as the combined frustration at work gave me the impetus to finally make my first game.

I’m glad that I got the game done and had much to show for it at every step of the way.  And there are so many great people in the Flash and Indie Game Development community that I’ve met through this effort.  It certainly outweighs the lack of monetary recognition this game had, but that is my own fault for submitting it to a contest rather than trying to sell it as a license.

After publishing the game April 1st, I only just got paid at Christmas.  I received $110.14 for the 100 hours I spent developing it (a little over $1.10/hour) but it was timely and made a great set of Christmas presents for my sons.

After April, my work shifted gears.  Development was done and so I was moved over to Operations to get our product installed, ready for use and with 24-hour call support.  This was the time I was the most prolific with my blog posts (mostly because I wasn’t sleeping.)  I was analyzing the strengths and failures of “Strike Eagle” but I was also writing posts of encouragement for the Indie Game Development scene.  It was partly because I was seeing a lot of despair for Indie Developers, but also to encourage myself that I just had to keep trying.  Sadly, I was kept so busy that I could not hunker down to program – but it was not without reason.

At that time, my wife had volunteered to make some dresses for a Steampunk Fashion show.  She had long been contemplating her career path since having our eldest son right out of college and she wanted to get into Fashion design.  So between my new work responsibilities and the odd hours I was keeping, I shifted from doing my own projects to taking care of the boys at every spare moment I had.  This freed my wife’s time to put together her fashion pieces spanning over 6 months.  She also took a couple commissioned dresses during this time which not only gave her more confidence, but seriously boosted her skills for the final push before the Fashion show.

In a span of a few short months, I saw my wife grow tremendously both in her ability and in her confidence to sew.  And I am very proud of the final products that she was able to produce for the Anime USA 2009 Steampunk Fashion show.  I even created a site for her to showcase the work she has done and her site will eventually sponsor some items that people can buy.   I am extremely proud of her and am just happy that I get to not just share in her joy, but that I get to announce it to the whole world through the Internet.

After the Fashion show in late November, I started to take some real vacation time – turning pagers off, and seriously decompressing.  It was rough for the first few weeks because I was irritated, agitated and suffered from a second bout of insomnia.  I was forced to take more time to rest and to really sleep once the whole family got sick in early December.  It was around then that I realized how much stress, anger and frustration I had been bottling in for the last year.

Even though it was a good thing that I channeled so much of my energy into projects and doing productive things, much of what I created was out of frustration and anger rather than out of joy.

I realize that it was for this reason I was held back from doing more in 2009 – so that I would not create out of anger or frustration, but to really enjoy game development for itself.

And so, I’ve started taking it a bit easier into this new Decade.  I’m going to take myself a little less seriously and poke fun at myself for it.  And that I should work hard at things that give me joy, rather than just for the sake of working hard.

Nothing fills me with more joy than knowing that what I am building makes a big difference in the lives of so many people.  And so, my first project for this decade is building a site to help build wells and fight HIV in Central Africa.  I will post a link once I have it up and running.

As for all you who have encouraged me on this blog over the last year…  Thank you for your support and kind words throughout this time in my life.  I hope to have much more to share with you in 2010.

Have a blessed and wonderful new Decade!

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Insomnia

by Paolo on Nov.04, 2009, under Meanderings, News

Lately, I’ve been struggling with bouts of insomnia.

Here is the set up:

1) Exhausted from long days and weeks at work without break.
2) Habitually wake up due to night calls.
3) Four years of waking up when the young’uns cry/have nightmares/wet the bed/etc.

Now that I’ve passed a massive deadline and actually have free time, I had a week where I couldn’t sleep. The mental cycle went like this:

1) Feel too tired to work on your projects.
2) Refuse to sleep unless you do something productive.
3) Cannot work to be productive because you are too tired.
4) Refuse to sleep because no work is being done.
5) Check the time and see an hour has passed but refuse to sleep.
6) Barely get any sleep that night because you’ve spent the night trying to work on projects but not getting anywhere.
7) Repeat step 1.

Can't sleep... Must work...

Can't sleep... Must work...

I have been thinking of taking a break, but the first immediate thing I start doing is that I attempt to write on my blog. It’s almost like my mind is refusing to just rest and regroup. So I am writing this publicly to force myself to postpone any projects until Thanksgiving – after my wife’s fashion show and when I take my first real vacation.

I’ll be back. I just have too much to say, create and do. But I know I have to call it when I’m beat. And to spend some time with my family who has missed me.

Gone Fishing!

Gone Fishing!

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