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	<title>Game Devigner &#187; culture</title>
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	<description>Developer / Designer / Diviner</description>
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		<title>Fanfare for the Common Man</title>
		<link>http://www.gamedevigner.com/2010/03/24/fanfare-for-the-common-man/</link>
		<comments>http://www.gamedevigner.com/2010/03/24/fanfare-for-the-common-man/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 07:33:43 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Faith]]></category>
		<category><![CDATA[Meanderings]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[readers corner]]></category>

		<guid isPermaLink="false">http://www.gamedevigner.com/?p=714</guid>
		<description><![CDATA[Most of the time I&#8217;m doing work at home, I&#8217;ve been set up on the kitchen table, on counter tops, and on any surface that can accommodate me and a laptop no matter how cramped or uncomfortable.  So, as a belated birthday gift, my wife took it upon herself to clear a room, strip [...]]]></description>
			<content:encoded><![CDATA[<p>Most of the time I&#8217;m doing work at home, I&#8217;ve been set up on the kitchen table, on counter tops, and on any surface that can accommodate me and a laptop no matter how cramped or uncomfortable.  So, as a belated birthday gift, my wife took it upon herself to clear a room, strip the wallpaper, paint and decorate it with my things so that I can have my own space for creativity and relaxation.</p>
<p>Once the room was ready, all of my stuff came out of storage.  Tons of anime and gaming artbooks, posters, prints, and other memorabilia finally came into the light of day after a decade in darkness.  It was a past I had long shunned.  Yet, my wife took great pains and gentle graceful steps to put these long forsaken treasures into places of honor in our house.</p>
<p>I had been very bitter about anime and gaming for nearly a decade and put most of these things away in frustration.  Part of the reason why I had become bitter was guilt by association.  I spent an egregious amount of money on anime and video games to cope with some of the most difficult and trying times of my life and I found very little return on my investment.  But mostly, it was because of youthful arrogance in believing that I was somehow better than the &#8220;average&#8221; otaku or the &#8220;average&#8221; gamer and a sense of shame that I was once &#8220;one of the masses.&#8221;</p>
<div id="attachment_715" class="wp-caption aligncenter" style="width: 298px"><a href="http://www.dan42.com/jinroh/images/costume.Otakon2002-fansview.1.jpg"><img class="size-full wp-image-715" title="Otaku" src="http://www.gamedevigner.com/wp-content/uploads/2010/03/Otaku.jpg" alt="Otaku" width="288" height="384" /></a><p class="wp-caption-text">Yep.  I was one of *those* people.</p></div>
<p>With otaku and gamers, it is very easy to garner a superiority complex.  In almost every new game or animation release, you can find someone with the attitude believing that &#8220;<a href="http://t-a-w.blogspot.com/2007/06/code-geass-sucks-most-of-anime-sucks.html">I was there when games/anime were good and now they suck.</a>&#8221;  I believed that.  It was part of my motivation for getting into video game design because I know better than you all and can show you through the sheer might of my talent and skill.</p>
<p>I was wrong.</p>
<p>Yet, it took many years of marriage and parenthood to begin to start showing me the error of my ways.  (Yes&#8230; I am a typical male in that way.)</p>
<div id="attachment_716" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.gamedevigner.com/wp-content/uploads/2010/03/homer-doh.png"><img class="size-medium wp-image-716" title="homer-doh" src="http://www.gamedevigner.com/wp-content/uploads/2010/03/homer-doh-300x300.png" alt="" width="300" height="300" /></a><p class="wp-caption-text">DOH</p></div>
<p>The first thing to go was my cynicism about games.  It is simply impossible to be cynical when seeing the delight and surprise in the eyes of a child.  There are many <a href="http://www.duelinganalogs.com/comic/2009/12/07/guest-strip-by-tom-brazelton-2/">gamers who disdain Nintendo for ruthlessly exploiting their intellectual property year in and year out</a>.  Yet, the splendor and wonder in my sons&#8217; eyes reminds me that these games were not meant for me, but for them.</p>
<p>How can I turn up my nose and remain cynical when after a long day of work, I come home to find my non-gamer wife and my two boys jumping and laughing as their mommy tries to get Mario across impossible platforms in his latest title?  <a href="http://www.gamedevigner.com/2008/12/21/super-mario-galaxy/">I can&#8217;t help but crack a smile</a> every time I hear my wife say &#8220;Oh!  How cute!&#8221; or laugh at myself for falling off the same platform for the 20th time to be greeted with cheers from my boys saying &#8220;Do it again, Daddy!&#8221;</p>
<div id="attachment_717" class="wp-caption aligncenter" style="width: 535px"><a href="http://www.gamedevigner.com/wp-content/uploads/2010/03/super-mario-galaxy-2.jpg"><img class="size-full wp-image-717" title="super-mario-galaxy-2" src="http://www.gamedevigner.com/wp-content/uploads/2010/03/super-mario-galaxy-2.jpg" alt="Super Mario Galaxy 2" width="525" height="328" /></a><p class="wp-caption-text">You will never get old, will you?</p></div>
<p>In the last couple weeks, I bought a copy of the first season of the <a href="http://www.amazon.com/Transformers-Complete-First-Season-Anniversary/dp/B001SLNPTI/ref=sr_1_5?ie=UTF8&amp;s=dvd&amp;qid=1269413754&amp;sr=1-5">Generation 1 Transformers from the 1980s</a> for my eldest son who is almost 5.  Watching this old TV series together with him, I was able to pick out the many flaws of the series.  There was voices out of sync and with the wrong characters, there was some broken animation and even wrong coloring in places, and I was able to pick out some major plot holes.  Yet my son was just entranced by the world of Transformers.</p>
<p>He would laugh at the jokes, cheer at beating the evil Decepticons, and imitate some of the fisticuffs of these giant robots battling evil.  Within 2 weeks of introducing Transformers to my son, he can tell me the names of all the Autobots and Decepticons on sight and what their special powers are.  He didn&#8217;t see the flaws that I saw.  He saw a world of possibilities.  And this summer, he gets to see his Dad play &#8220;<a href="http://www.transformersgame.com/">The War for Cybertron</a>&#8220;, a <a href="http://kotaku.com/5480626/transformers-war-for-cybertron-preview-a-world-without-michael-bays-robots">Transformers game set in the Generation 1 world</a>.</p>
<div id="attachment_719" class="wp-caption aligncenter" style="width: 522px"><a href="http://www.gamedevigner.com/wp-content/uploads/2010/03/optimus_prime.jpg"><img class="size-full wp-image-719" title="optimus_prime" src="http://www.gamedevigner.com/wp-content/uploads/2010/03/optimus_prime.jpg" alt="" width="512" height="345" /></a><p class="wp-caption-text">I don&#39;t have the heart to tell him what happens in the movie...  It may be a few years...</p></div>
<p>There were two concrete events that happened recently that got me to rethink my whole attitude on games, anime, gamers and otaku.</p>
<p>In 2007, my wife gave birth to our second son only 2 weeks before an anime convention.  She was supposed to run the Artist Alley where all the amateur and professional artists gather and sell their wares.  But because the baby was so little, I went in her stead and ran the <a href="http://animeusa.org/">Anime USA</a> Artist Alley.  My wife has a stellar reputation of running artist alley, so I was under extra pressure to maintain her high standards.</p>
<p>During the course of the weekend, security was overwhelmed, especially for several of the main events including the concert.  Since the Artist Alley was next to the main events area, I took it upon myself to ensure the safety of many of our guests.  This included maintaining an orderly waiting line during some of the big events of the weekend.</p>
<p>The problem was that security did not prepare enough space for proper waiting lines so we defaulted to using dangerous fire escapes and stairwells just to keep the crowd under control.  I cannot tell you how nervous I was.  These were deplorable conditions and if not handled properly could lead to people getting seriously hurt or trampled.</p>
<p>But people were very patient.  These &#8220;weirdos&#8221; wearing strange and often bizarre costumes were incredibly understanding and even grateful despite our the poor planning.  When it came time to move the lines, people walked in an orderly manner and no one lost their place.  This happened several times throughout the weekend, and each time my staff was greeted with the same joy, gratitude, and patience.</p>
<p>It is so easy to think badly of people when you hear of shopping riots.  Or even to think the worse of gamers and otaku who have no qualms of saying the worst about one another on the Internet.  But in their physical presence, and in some very trying circumstances, the average person I met was more than happy to be there and were thankful for even the mediocre job we were doing.</p>
<p>It broke my heart.  How can I think that I am better than these people?</p>
<div id="attachment_721" class="wp-caption aligncenter" style="width: 471px"><a href="http://drotaku82.blogspot.com/2007/11/anime-usa-2007-recap.html"><img class="size-full wp-image-721   " title="Crowd" src="http://www.gamedevigner.com/wp-content/uploads/2010/03/Crowd.jpg" alt="" width="461" height="346" /></a><p class="wp-caption-text">Anime USA 2007</p></div>
<p>What sealed the deal for me was the band that played that year: &#8220;<a href="http://www.backon-online.com/">Back On</a>.&#8221;  They are relatively unknown except for a couple songs that played as part of an anime soundtrack for <a href="http://en.wikipedia.org/wiki/Air_Gear">Air Gear</a>, but despite the language barriers their music just moved me.</p>
<p>That weekend, after many years of cynicism, I was convinced of the fundamental goodness of the average person.  For all their flaws and bad fashion sense, humanity still has that core goodness.</p>
<p>Amongst the music and the dancing lights, I saw the very goodness that God put into man, <a href="http://www.usccb.org/nab/bible/genesis/genesis1.htm">made in his image and likeness</a>.  Man is a tragically flawed character, yet created with an unchangeable nature that seeks and thirsts after <a href="http://www.peterkreeft.com/audio/27_good-true-beautiful.htm">the good, the beautiful and the true</a>.</p>
<p>It is this natural drive that brings all these people into packed halls year after year.  They come together seeking friendship, meaning, camaraderie, and joy in sharing the stories told to us in games and in animation.  It is the inborn desire to be part of something meaningful that brings us together in these strangely dressed halls.</p>
<p>This was the seed that was planted in my heart that year.  It only germinated this year when I was confronted with my very own attitude.  It was time to break that chain.</p>
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<p>America has been going through some trying times which is bringing up a lot of deep issues even amongst friends.  It was only a few days ago, that while debating a friend of mine, he said to me, &#8220;We have to agree that the average person doesn&#8217;t understand what is even best for them, much less the country.&#8221;  This gave me pause.  And in that moment, I saw.</p>
<p>That was <strong>me</strong>, once.</p>
<p>And it was then I realized why we disagreed&#8230;  It is because I believe in the <a href="http://www.peopleofwalmart.com/">average person</a>.</p>
<div id="attachment_722" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.peopleofwalmart.com/?p=11653"><img class="size-full wp-image-722" title="1125" src="http://www.gamedevigner.com/wp-content/uploads/2010/03/1125.jpg" alt="" width="600" height="375" /></a><p class="wp-caption-text">Yup.  These guys.</p></div>
<p>All of this interest in movies and anime is the average person striving to find meaning in his or her life.  I find that this drive to play games as people who are looking to be part of meaningful stories and to be heroes.  Heroes are not perfect people or &#8220;knights in shining armor.&#8221;  Heroes will make mistakes and do stupid things.  Heroes will have dark pasts and angst.  But I believe that deep down, everyone is born with the desire to have done something truly meaningful given the freedom to do so.</p>
<p>And that is why we play games.  It is practice and waiting for our time&#8230; To be called.</p>
<p><a href="http://www.gamedevigner.com/wp-content/uploads/2010/03/hero_2.jpg"><img class="aligncenter size-full wp-image-723" title="hero_2" src="http://www.gamedevigner.com/wp-content/uploads/2010/03/hero_2.jpg" alt="" width="475" height="393" /></a></p>
<p>My wife gave me a gift as the final piece to the room: a beautiful statue of Gwendolyn from &#8220;<a href="http://www.gamedevigner.com/2009/02/27/vanillaware-anything-but-plain/">Odin Sphere</a>&#8221; as the centerpiece.  As I gazed upon her,  I came to realize the largest block to my ability to creating something as beautiful in games and art:</p>
<p><strong>How can I create beauty and meaning for someone I disdain? </strong></p>
<p>For the past 10 years, I&#8217;ve believed the lie of my own superiority above the average person.  Yet, it is the average person for whom I will make games and tell stories.  I cannot truly create something meaningful or beautiful for them without great humility and love for the common man and his freedom.</p>
<p>That is what so moved me about the <a href="http://www.gamedevigner.com/2010/03/18/how-gaming-can-save-the-world/">TED Talk by the beautiful Jane McGonigal</a>.  She exuded a deep love and awe for gamers when most people just write them off.</p>
<p>I&#8217;ve forgotten how to love games and the people who play them.  I&#8217;ve forgotten how to love anime, the stories it tries to tell, and the otaku who love them.  This beautiful statue of Gwendolyn is a reminder to me of the things I&#8217;ve forgotten.  It is a reminder to me that there is still room to be utterly surprised and delighted by the games people create today &#8211; with inspiring beauty, moving stories, and meaningful experiences and a deep love of life and freedom that I wish to give to my fellow man&#8230; The common man.</p>
<div id="attachment_726" class="wp-caption aligncenter" style="width: 410px"><a href="http://www.gamedevigner.com/wp-content/uploads/2010/03/gwen.jpg"><img class="size-full wp-image-726" title="gwen" src="http://www.gamedevigner.com/wp-content/uploads/2010/03/gwen.jpg" alt="" width="400" height="603" /></a><p class="wp-caption-text">The Valkyrie Princess, Gwendolyn</p></div>
<p style="text-align: center;">I believe in the future of games.</p>
<p style="text-align: center;">I believe in the future of anime.</p>
<p style="text-align: center;">I believe in gamers.</p>
<p style="text-align: center;">I believe in otaku.</p>
<p style="text-align: center;"><strong>I believe&#8230;  In the average person&#8230;</strong></p>
<p style="text-align: center;"><strong><a href="http://www.youtube.com/watch?v=ScuPJOg2Igs">A hero waiting to be called.</a></strong></p>
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		<title>How Gaming can Save the World</title>
		<link>http://www.gamedevigner.com/2010/03/18/how-gaming-can-save-the-world/</link>
		<comments>http://www.gamedevigner.com/2010/03/18/how-gaming-can-save-the-world/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 04:22:52 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://www.gamedevigner.com/?p=711</guid>
		<description><![CDATA[
Looks like I have to rethink my calling.
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<p>Looks like I have to rethink my calling.</p>
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		<title>Smart Time</title>
		<link>http://www.gamedevigner.com/2010/03/08/smart-time/</link>
		<comments>http://www.gamedevigner.com/2010/03/08/smart-time/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 06:34:58 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Meanderings]]></category>
		<category><![CDATA[culture]]></category>

		<guid isPermaLink="false">http://www.gamedevigner.com/?p=700</guid>
		<description><![CDATA[Since the beginning of the year, my body hit a brick wall.  I found that I could not keep pushing myself like I did most of 2009.  The level of stress I was carrying was starting to show and wear on my body and started to wear on my mind.

When you leave work, [...]]]></description>
			<content:encoded><![CDATA[<p>Since the beginning of the year, my body hit a brick wall.  I found that I could not keep pushing myself like I did most of 2009.  The level of stress I was carrying was starting to show and wear on my body and started to wear on my mind.</p>
<p style="text-align: center;"><a href="http://www.gamedevigner.com/wp-content/uploads/2010/03/Stress.jpg"><img class="aligncenter size-full wp-image-701" title="Stress" src="http://www.gamedevigner.com/wp-content/uploads/2010/03/Stress.jpg" alt="" width="400" height="267" /></a></p>
<p>When you leave work, ideally you leave work at the office and come home.  But between the on-call schedule and how busy I was last year, the divide between home and work started blurring.  And instead of really enjoying my time at home, especially with the boys, I started regarding them as obstacles to getting more work done.</p>
<p>But being stuck at home with record snowfalls and getting sick over the last few months helped me realize just how much I had been overstressing and constantly focused on work instead of really enjoying my home life with my wife and kids.</p>
<div id="attachment_702" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.gamedevigner.com/wp-content/uploads/2010/03/Richmond.jpg"><img class="size-medium wp-image-702" title="Richmond" src="http://www.gamedevigner.com/wp-content/uploads/2010/03/Richmond-300x202.jpg" alt="Richmond's record snowfall - 2010" width="300" height="202" /></a><p class="wp-caption-text">Richmond&#39;s Record Snowfall - February 2010</p></div>
<p>I also recently got a physical and it was a bit of a wake up call of how much I&#8217;ve neglected my body and really pushed it to its limits with my reliance on junk food, sugar and caffeine.  I am fortunate that my body isn&#8217;t in worse condition, but having high cholesterol is not good, especially with my family&#8217;s history of heart disease.</p>
<p>After taking soda out of my diet, I found that I could not force myself to stay awake any longer and that after having a taste of regular sleep, trying to deprive myself of sleep to work more has become incredibly difficult and has cut into my &#8220;working hours&#8221; for my personal projects.</p>
<div id="attachment_703" class="wp-caption aligncenter" style="width: 277px"><a href="http://www.gamedevigner.com/wp-content/uploads/2010/03/NoSoda.jpg"><img class="size-full wp-image-703" title="NoSoda" src="http://www.gamedevigner.com/wp-content/uploads/2010/03/NoSoda.jpg" alt="WHAT!  NO SODA?" width="267" height="400" /></a><p class="wp-caption-text">WHAT?  NO SODA???</p></div>
<p>But that doesn&#8217;t mean I&#8217;m stopping.  I just have to be smarter about my time &#8211; getting enough sleep, exercise, family time, work and still have enough time to create games.</p>
<p>In the last few months&#8230;</p>
<ul>
<li>I was able to finish <a href="http://www.ugandarural.org/" target="_blank">my site for building wells and fighting HIV in Uganda</a>.</li>
<li>I am finishing up a freelancing job within the next week.</li>
<li>I am working on my <a href="http://www.kaiserstudio.net/index2.html" target="_blank">next game with an artist friend of mine</a>.</li>
<li>And, I am incorporating my game company and trademarking this game idea of ours in the next few months.</li>
</ul>
<p>I have to admit, I was very much resentful at hitting this hard limit of my body and my time.  I whined, complained and even yelled in anger about how much I wasn&#8217;t getting done.  But I&#8217;ve come to realize that I need to take care of myself for my family and to divide out my time properly &#8211; for work to stay at work and that the best hours of my day are with my wife and sons.</p>
<p><a href="http://www.gamedevigner.com/wp-content/uploads/2010/03/Family.jpg"><img class="aligncenter size-full wp-image-704" title="Family" src="http://www.gamedevigner.com/wp-content/uploads/2010/03/Family.jpg" alt="" width="322" height="322" /></a></p>
<p>My family is my real work.  Everything else is just a job.</p>
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		<title>Games that give us meaning</title>
		<link>http://www.gamedevigner.com/2009/12/03/games-that-give-us-meaning/</link>
		<comments>http://www.gamedevigner.com/2009/12/03/games-that-give-us-meaning/#comments</comments>
		<pubDate>Thu, 03 Dec 2009 05:46:35 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Faith]]></category>
		<category><![CDATA[Meanderings]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[sociology]]></category>
		<category><![CDATA[starfleet commander]]></category>

		<guid isPermaLink="false">http://www.gamedevigner.com/?p=674</guid>
		<description><![CDATA[The shortest route to making a game meaningful for a player is really simple.  Just make it a multiplayer game.  This Copernican observation was made by prominent game designer, Daniel Cook.
Danc points out that a lot of games make a false constraint by trying to make meaningful experiences for the player through cinematics, music and [...]]]></description>
			<content:encoded><![CDATA[<p>The shortest route to making a game meaningful for a player is really simple.  Just make it a multiplayer game.  <a href="http://lostgarden.com/2009/11/three-false-constraints_29.html" target="_blank">This Copernican observation was made by prominent game designer, Daniel Cook</a>.</p>
<p>Danc points out that a lot of games make a false constraint by trying to make meaningful experiences for the player through cinematics, music and a moving story.  In reality, the shortest route to create meaning is simply to get other human beings invovled in the same experience.</p>
<div id="attachment_675" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.gamedevigner.com/wp-content/uploads/2009/12/Campfire.jpg"><img class="size-full wp-image-675" title="Campfire" src="http://www.gamedevigner.com/wp-content/uploads/2009/12/Campfire.jpg" alt="Kumbayah sound better in a group than alone in the shower alone" width="500" height="375" /></a><p class="wp-caption-text">Kumbayah sound better in a group than alone in the shower alone</p></div>
<p>As an example, Danc points out the widely popular Facebook games like Farmville and Mafia Wars and how it has become meaningful to people&#8217;s lives because of its social aspect.  But I think that games like Farmville and Mafia Wars fall short on creating something truly impactful.  What truly makes a game impactful is not just that a game is social, but that it gives you choices and consequences.</p>
<p>Many single players give you the illusion of choices and consequences by showing how your actions impact the story.  But this is artificial and fake.  You can play through every scenario again and again, and even laugh at the differences when you choose the &#8220;jerk&#8221; option rather than the &#8220;nice&#8221; option.  But you can&#8217;t take those things back when you are making a choice with a real person that has real consequences.</p>
<p>For instance, in Mafia Wars, you can put bounties on people&#8217;s heads and &#8220;oops you&#8217;re dead, minus some experience.&#8221;  There really is no real bite to it.</p>
<div id="attachment_676" class="wp-caption aligncenter" style="width: 460px"><a href="http://www.gamedevigner.com/wp-content/uploads/2009/12/Putin.jpg"><img class="size-full wp-image-676" title="Putin" src="http://www.gamedevigner.com/wp-content/uploads/2009/12/Putin.jpg" alt="Politics through Facebook" width="450" height="1007" /></a><p class="wp-caption-text">Politics through Facebook</p></div>
<p>But in this not-so-well-known Facebook game, Starfleet Commander by <a href="http://bluefroggaming.com/" target="_blank">Blue Frog Gaming</a>, your interactions with other players have lasting consequences.</p>
<p>There is an invisible choice that is made when you play Starfleet Commander that most people don&#8217;t notice.  At some point in the game, you begin to realize that the fastest way to grow is to attack other players.  It takes time, and a lot of resources to build an economic infrastructure.  And while other people are doing the same, impatience grows to take from the weaker players so that you can quickly grow.</p>
<div id="attachment_677" class="wp-caption alignright" style="width: 220px"><a href="http://www.gamedevigner.com/wp-content/uploads/2009/12/Destroy_artemis.png"><img class="size-medium wp-image-677 " title="Destroy_artemis" src="http://www.gamedevigner.com/wp-content/uploads/2009/12/Destroy_artemis-300x300.png" alt="Mine!" width="210" height="210" /></a><p class="wp-caption-text">Mine!</p></div>
<p>Unlike Mafia Wars, if you attack another player&#8217;s planet, take their resources and destroy their ships, those things are really gone.  To add insult to injury, vultures can even harvest the debris of destroyed ships as well, destroying not only your fleet infrastructure, but also the resources you put into building them.  The consequences are harsh, lasting and have cause people to switch to a safer &#8220;diplomacy&#8221; mode where everything they produce is taxed or to quit the game all together.</p>
<p>The ironic thing is that like the real universe, Starfleet Commander&#8217;s playing field is infinitely vast and ever expanding.  Resources are unlimited and plentiful.  What is limited is time and patience.  So the choice is made whether or not to take from others.  This is a real and lasting choice and people can and will hate you for taking what is theirs.</p>
<div id="attachment_678" class="wp-caption aligncenter" style="width: 460px"><a href="http://www.gamedevigner.com/wp-content/uploads/2009/12/Galaxy.jpg"><img class="size-full wp-image-678 " title="Galaxy" src="http://www.gamedevigner.com/wp-content/uploads/2009/12/Galaxy.jpg" alt="Isn't there enough room for all of us?" width="450" height="300" /></a><p class="wp-caption-text">Isn&#39;t there enough room for all of us?</p></div>
<p>For my section of the universe, one particular aggressor kept hammering away at weaker players until he grew to an enormous size and threatened all the players in the area.  Where I was once quietly gathering my resources by myself, I was suddenly called upon by others to gather together and defend against this bully.  I found myself digging in my heels and rushing up the technological ladder to create a fleet equal to or greater than the aggressor.</p>
<p>For people who know me in person, I am naturally a protector.  But I never expected to experience that personality habit in a game.  I found myself growing my fleets and colonies simply to push myself to protect others.</p>
<p>Our alliance, &#8220;Fading Suns&#8221; came together and we made another choice.  After vanquishing this threat, we decided that we were not going to become an aggressor alliance and simply to continue to be a defensive alliance while actively seeking out to go after other aggressor &#8220;bully&#8221; players in the game &#8211; of which there are plentiful.</p>
<p><span style="background-color: #ffffff;"> </span></p>
<div id="attachment_680" class="wp-caption aligncenter" style="width: 310px"><a href="http://bren.deviantart.com/art/Joan-of-Arc-2734765"><img class="size-full wp-image-680" title="Joan_of_Arc" src="http://www.gamedevigner.com/wp-content/uploads/2009/12/Joan_of_Arc.jpg" alt="Nobility in war" width="300" height="420" /></a><p class="wp-caption-text">Nobility in war</p></div>
<p>One of my friends was completely wiped out last night.  And as I write this, he is in correspondence with his attacker asking him questions like, &#8220;Why do you do this?  Do you feel better about yourself by doing this &#8211; attacking people who are so much weaker than you?&#8221;  And the usual replies come back:</p>
<p>&#8220;It&#8217;s your own fault for playing so stupidly.&#8221;<br />
&#8220;It&#8217;s just a game.&#8221;<br />
&#8220;Life&#8217;s unfair anyway.&#8221;</p>
<p>My friend in his wisdom said back, &#8220;If life is unfair, shouldn&#8217;t you work at making it better rather than worse?&#8221;</p>
<p>I don&#8217;t think that this conversation on morality would happen over something like Farmville or Mafia Wars.</p>
<div id="attachment_681" class="wp-caption aligncenter" style="width: 310px"><a href="http://williamhaggar.co.uk/Haggar-Films.html"><img class="size-medium wp-image-681" title="Sheepstealer" src="http://www.gamedevigner.com/wp-content/uploads/2009/12/Sheepstealer-300x231.jpg" alt="How Farmville Wars got started" width="300" height="231" /></a><p class="wp-caption-text">How Farmville Wars got started</p></div>
<p>Some people may laugh this off and say, &#8220;Man you are taking this really seriously.&#8221;  I really don&#8217;t think so.  I think that not enough people really like to ask the only meaningful questions in life.</p>
<p>Who do I make myself to be by my actions &#8211; in work, in play, at home, with others, when I am alone?<br />
Who do I like to pretend to be &#8211; in books I buy, movies I watch, games I play?<br />
Who am I?</p>
<p>Those are the only questions that really matter.  And like it or not, how you conduct yourself in play does matter.  It&#8217;s something I have to constantly tell my boys, after all.</p>
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		<title>From Games to Real Life</title>
		<link>http://www.gamedevigner.com/2009/09/27/from-games-to-real-life/</link>
		<comments>http://www.gamedevigner.com/2009/09/27/from-games-to-real-life/#comments</comments>
		<pubDate>Sun, 27 Sep 2009 09:31:32 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Meanderings]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[gaming]]></category>

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		<description><![CDATA[One of the major criticisms of video games is that makes people withdraw from the real world and that gaming has been often unfairly used synonymously with irresponsible behavior.  But there are a lot of positive behaviors that games can influence, if used in the right hands.
I recently picked up &#8220;Wii Sports Resort&#8221; for my family.  I cannot under [...]]]></description>
			<content:encoded><![CDATA[<p>One of the major criticisms of video games is that makes people <a href="http://en.wikipedia.org/wiki/Computer_widow">withdraw from the real world</a> and that gaming has been often unfairly used synonymously with <a href="http://kotaku.com/5355015/obama-namechecks-xbox-once-again-in-speech-to-kids">irresponsible behavior</a>.  But there are a lot of positive behaviors that games can influence, if used in the right hands.</p>
<p>I recently picked up &#8220;Wii Sports Resort&#8221; for my family.  I cannot under emphasize how much I love many of the Wii games that cater towards party and family play.  The Wii alone has made my wife a big time gamer, and Wii Sports is a welcome addition to our family gaming library.</p>
<p>My eldest son, who is about 4 1/2 years, really picked up on Basketball.  He still has trouble with shooting, but is a real monster when it comes to slam dunks.  After playing a few games with him to learn the ropes, I quickly stopped giving him a handicap and found that I had to play at my best to win.</p>
<p>My eldest son is highly competitive and doesn&#8217;t like to lose.  After a grueling round of playing, I was barely in the lead and half a second before I could claim victory, my son pauses the game and hits &#8220;restart.&#8221;  He &#8220;<a href="http://www.urbandictionary.com/define.php?term=rage+quit">rage quit</a>.&#8221;  I couldn&#8217;t believe it.  I told him that I would not play with him if he did that again because it was rude and unfair.  So, after some tears and some encouraging words from my wonderful wife, my son came back said he was sorry and said that he will just try harder next time.  A gaming experience became a wonderful life lesson.</p>
<div id="attachment_631" class="wp-caption aligncenter" style="width: 310px"><img class="size-medium wp-image-631 " title="Basketball" src="http://www.gamedevigner.com/wp-content/uploads/2009/09/Basketball-300x164.jpg" alt="Monster Slam!" width="300" height="164" /><p class="wp-caption-text">Monster Slam!</p></div>
<p>But what surprised me even more was that the following day, my son asked me if we could play real basketball.  I&#8217;m happy that he loved playing laundry-basket ball more than the Wii.  But he would never have discovered it, had it not been for the game.</p>
<p>This phenomenon is more common than one would think.  Apparently, <a href="http://www.gamedaily.com/games/rock-band-2/playstation-3/game-news/guitar-hero-rock-band-players-showing-increased-interest-in-real-instruments/">there has been a notable increase in musical instrument sales</a> &#8211; especially rock band instruments &#8211; since the debut of games such as Rock Band and Guitar Hero.</p>
<div id="attachment_632" class="wp-caption aligncenter" style="width: 270px"><a href="http://itknowledgeexchange.techtarget.com/overheard/tag/guitar-hero/"><img class="size-medium wp-image-632 " title="Hero" src="http://www.gamedevigner.com/wp-content/uploads/2009/09/Hero-260x300.jpg" alt="You're going to be seeing more dudes like this." width="260" height="300" /></a><p class="wp-caption-text">You&#39;re going to be seeing more dudes like this.</p></div>
<p>Now, there are certainly games that take people away to mythical fantasy worlds to explore places they have never seen before.  And there is certainly temptation to go off into these worlds and never come back.  But this phenomenon is not peculiar to games as many a bookworm would tell you.</p>
<p>Not all games take people away from the world.  Sometimes it is games that make more people interested in the world around them.</p>
<p>So after this teeth-grinding and harrowing month I had at work, I am taking a long stay-cation and treating my wife and family.  Don&#8217;t worry, I plan to do some major blogging again.  It&#8217;s just that my eldest son has been playing this particular game and has been begging me to show him what it is like for real.  I&#8217;m more than happy to oblige.</p>
<div id="attachment_633" class="wp-caption aligncenter" style="width: 310px"><img class="size-medium wp-image-633 " title="Fishing" src="http://www.gamedevigner.com/wp-content/uploads/2009/09/Fishing-300x167.jpg" alt="Gone Fishing" width="300" height="167" /><p class="wp-caption-text">Gone Fishing</p></div>
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