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	<title>Game Devigner &#187; languages</title>
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	<description>Developer / Designer / Diviner</description>
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		<title>The Bad Girlfriend</title>
		<link>http://www.gamedevigner.com/2008/12/01/the-bad-girlfriend/</link>
		<comments>http://www.gamedevigner.com/2008/12/01/the-bad-girlfriend/#comments</comments>
		<pubDate>Tue, 02 Dec 2008 06:15:12 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[languages]]></category>

		<guid isPermaLink="false">http://www.gamedevigner.com/?p=30</guid>
		<description><![CDATA[One of the reasons I&#8217;ve been hesitant about learning PHP is because of my experience with old ASP.  The problem I found with interpreted languages is that they are basically like a bad girlfriend.
&#8220;I&#8217;m mad at you.  And it&#8217;s your problem if you can&#8217;t figure out why.&#8221;
That&#8217;s basically the gist of the bugs you get [...]]]></description>
			<content:encoded><![CDATA[<p>One of the reasons I&#8217;ve been hesitant about learning PHP is because of my experience with old ASP.  The problem I found with interpreted languages is that they are basically like a bad girlfriend.</p>
<blockquote><p>&#8220;I&#8217;m mad at you.  And it&#8217;s your problem if you can&#8217;t figure out why.&#8221;</p></blockquote>
<p>That&#8217;s basically the gist of the bugs you get back from any error that happens in the interpreted languages.  With something like .NET, a vast majority of errors are solved because it is compiled.</p>
<p>Further, the .NET framework solves a ton of problems that PHP has to rebuild from scratch &#8211; postbacks, caching, databinding, etc.  Even AJAX is simplified with the .NET Framework.  Learning PHP from .NET is like taking a step back in time.</p>
<p>But the more I delve into ActionScript 3.0 and Flash integration with PHP, the more it seems that I need to bite the bullet and learn this technology and see what it has to offer.</p>
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